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Animator

Ascendion


About Ascendion :

Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next.



Ascendion | Engineering to elevate life

We have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us:

  • Build the coolest tech for world’s leading brands
  • Solve complex problems – and learn new skills
  • Experience the power of transforming digital engineering for Fortune 500 clients
  • Master your craft with leading training programs and hands-on experience

Experience a community of change makers!

Join a culture of high-performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone to be their best at Ascendion.


About the Role:

Position: Gameplay Animator


Location: Hybrid(Vancouver, BC)


Summary:

We are seeking an experienced and highly motivated Gameplay Animator. In this position, you will be expected to deliver high quality animation assets that meet or exceed the animation quality bar for the project. You will also be expected to provide support for pre-visualization animation when required. You must have a passion for games and are expected to be up to date on the latest and greatest FPS/TPS titles.


Top Skills:

  • 5+ years of experience creating high-quality, in-game Animation assets, preferably on a highly rated Shooter or Action title.
  • Experienced in key frame and motion capture animation.
  • Technical understanding of animation tools, pipelines and technical systems is a must.
  • Experience working with locomotion tree’s and state-flow animation systems.
  • Experience using Motion Builder an asset and with one or more of the following 3D applications: Maya (preferred), Max or Softimage.
  • Self-motivated, creative problem solver, team builder, subject matter expert.
  • Rigging experience is a plus.

Salary Range: $90,000 – 102,000 Annually – Factors that may affect pay within this range may include geography/market, skills, education, experience and other qualifications of the successful candidate.


Benefits: The Company offers the following benefits for this position, subject to applicable eligibility requirements: (medical insurance) (dental insurance) (vision insurance) (09-10 days/hours of paid time off)

Want to change the world? Let us know.


Tell us about your experiences, education, and ambitions. Bring your knowledge, unique viewpoint, and creativity to the table. Let’s talk!